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Life Is Feudal: MMO

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Life is Feudal: MMO 0.25.50.6 — Patch Notes

Here's a list of the changes and fixes:


Combat Patch Changes:

- Stamina costs for blocking have been reduced from 15 to 7.

- Weapon damage has been rebalanced post-combat patch:

Maul – damage decreased by ~10% (still buffed by 10% if do not take into account the changes from the previous patch);

Claymore – overall damage increased by ~20% (still nerfed by 10% if do not take into account the changes from the previous patch);

War Scythe - slashing damage decreased by ~10% (no changes for slashing damage if do not take into account the changes from the previous patch)

- Armor has been rebalanced post-combat patch: 

Plate - T1 Slash defense 0.6 ->0.55 

Scale - T1 Pierce defense 0.6 ->0.55 

Chain - T1 Chop defense  0.6 ->0.55 

Leather - T1 Slash defense 0.2 ->0.25 

Padded - T1 Slash defense 0.2 ->0.25


Previously, you could equip any weapon as long as you had the related skill, but you couldn't use it to its full potential without the necessary stats. For instance, melee weapons consumed a significant amount of stamina and had reduced impact power, while ranged weapons suffered an accuracy penalty. However, these features weren't sufficiently noticeable and posed challenges in balancing. Thus, we've decided to make the weapon requirements mandatory for equipping.


- Stat requirements for all weapons are now mandatory. This doesn't affect tools.

- Stat requirements for throwing weapons have been reduced: 

Throwing knife - 20->15 agility

Javelin - 20->15 agility

Throwing Axe - 30->20 agility

Naphtha Pot 30->- 20 agility

- The base damage and number of rays for Naphta Pot have been reduced. The number of rays has gone from 26 to 14 and base damage decreased by 5%. This will reduce the chance of receiving multiple damage if naphtha explodes in close proximity to the player. In the future, we will rework the mechanics of naphtha explosions to make it more predictable.


Thanks to our modder collaboration program, today we're adding new buildings to the game! Welcome, the structures provided by Jorvik to enhance Life is Feudal MMO and expand the content of your favorite game.


The following have been added to the game:

- Small Wooden Pier

- Small Wooden Pier T

- Small Wooden Pier L

- Wattle Wicket

- St. Jorvik’s church


Other Changes:

- Fixed a GPU memory leak that caused the game to crash when mass dropping stones/dirt from the inventory.

- Players will now be kicked from the game correctly if their subscription expires.

- Fixed: We've removed an exploit that allowed players to use a furnace and burn the ground during terraforming, which significantly speed up the terraforming process.

- Increased the cooldown for Pray of Comradery (Traveler's Idol) to 14 days.

- Removed the ability to track approaching players from other guilds using tabard cache.

- Fixed an issue where a player's second character (and subsequent characters) couldn't join a text chat that their first character had joined.

- Fixed a problem where all messages were duplicated when replying to personal messages.

- Fixed an issue where an incorrect list of players could be displayed in the system chat when a player logged in.


Attention: Today's changes to the game chats have caused an unexpected technical issue. Please temporarily use an underscore instead of a space in your messages. We will fix this issue as soon as possible up this week.



As always, we appreciate your feedback and support. Enjoy the game!